Fish trophy
Shiny silver
Loading Fish trophy…
In the client this item also runs its own script (Trophy Class). Anything it animates by code, like a door opening, isn't in the client's frames, so it isn't shown here yet.
Drawn live from the client's casts.
Details
- Classname
- prizetrophy4*2
- Art from
- prizetrophy4
- Type
- Floor item
- Size
- 1 × 1 tiles
- Directions
- 0, 6
- Layers
- 3
- Cast
- hh_furni_armas.cct
- Client build
- 368
Colour variants share their base item's art and get their colours from the catalogue. This one's colours haven't been captured yet, so the render shows the uncoloured base.
Downloads
↓ Render (PNG) 64 px↓ .nitro beta · prizetrophy4.nitro · every known colour↓ Inventory icon (PNG)↓ Item data (JSON) layers, inks, animation, sprites↓ Origins client build 368 · 110 MB · every cast
Colour variants are prizetrophy4*N in your furnidata — this one is prizetrophy4*2.


