Newest Texts

2023-05-26: 24 texts
badge_name_NFT92=
Streets of NFT
badge_name_NFT93=
Streets of NFT - Battle Banzai Winner
badge_name_NFT94=
Streets of NFT - Trap Wars Winner
badge_name_NFT95=
Streets of NFT - Pacman Winner
badge_name_NFT96=
Streets of NFT - Stack Attack Winner
badge_name_NFT97=
Streets of NFT - Last Touch Winner
badge_name_NFT98=
Streets of NFT - Tag Winner
badge_name_NFT99=
Streets of NFT - Cops and Robbers Winner
badge_name_HCX01=
Streets of NFT - Cops and Robbers Winner
badge_name_HCX02=
NFT Relay Races
badge_name_FR78C=
I helped rescue the lucky goldfish in Shortbreads and AuraAurora's Pet Day!
badge_name_ES19I=
I joined Shortbread and AuraAurora in adopting a hamster this Pet Day!
23june01.text=
Shape Quest: Geometry Challenge\n\nTime to sharpen your knowledge of lines and angles! Your objective in this game is to survive inside the square without being hit by the colored cables. The game consists of 4 different levels that last for different amounts of time:\n\n*Level D*: 45 seconds\n*Level C*: 35 seconds\n*Level B*: 20 ​​seconds\n*Level A*: 10 seconds\n\nHow to play:\n\n- Move inside the square while you avoid getting too near the cables.\n- Everyone who makes it to level B wll get a badge and will earn their team a point.\n- Whoever reaches level A will also score a point in the leaderboard for the chance to win a Top 5 badge.\n\n*Note*: The badge will be donated to you after you lose.
23june02.text=
Color Mystery\n\nThe Fine Art class has put together a game that only those with true artistic instinct will be able to pass.\nStep on the black stairs to be teleported to the queue.\n\nHow to play:\n\n- Watch the color block that will appear behind the glass doors.\n- Try to guess the correct color by standing on top of one of the color blocks on the floor.\n- You'll need to move fast, you'll only have *12 seconds* to stand on the color block you think matches the one behind the glass doors.\n- Everyone who guesses correctly will move on to the next round. You'll need to guess the correct color *4 times* in order to win the game.\n\n*Note:* You have 8 seconds to walk out of the black door once it's open otherwise you'll be teleported out of the game.
23juneb1.text=
University Hallway\n\nCongrats on reaching the bonus game! You're free to roam around the hidden corners of the campus where there's said to be hidden prizes including diamonds for the fastest Habbos!\n\nIn order to find these prizes you'll need to interact with the furnis placed around the room. Some furnis may contain prizes while others may give you clues about actions you'll to perform to gain access to a challenge room.\n\nThe challenge room contains different objectives to be completed.The first 10 Habbos to complete them will win *20 diamonds*. The challenge room will deactivate after 10 Habbos have succesfully completed all the challenges.\n\n
23lab01.text=
Wired Add-on: Movement Physics\n\nIt allows furnis to keep their altitude, move through other furniture or move through users.\n\nClick on the arrow plates to move the glowball and on the color tiles to enable each one of the wired options. If the color tile is green, it means that the option is enabled. If it is red, then the option is not enabled.\n\n*Arrow and lock icon*: Keep furni altitude\n*Chair icon*: Move through furniture\n*User icon*: Move through users
23lab02.text=
WIRED Effect: Send Signal & WIRED Trigger: Receive Signal\n\nThey can to send and receive signals using the new Wired Antennas furni.\n\nClick on the rabbit button to see everything happening with no delay or on the turtle button to see each step at a time.\n\n- A Habbo clicks on one of the buttons to trigger one of the stacks.\n- Stack 1 will send a signal to stack 2.\n- Stack 2 will change the color of the tile and send a signal to stack 3.\n- Stack 3 will rotate the arrow plate and send a signal to stack 4.\n- Stack 4 will send a message to the Habbo who clicked the button.
23lab03.text=
WIRED Trigger: User Clicks Furni\n\nIt is triggered when a user clicks on selected furni.\n\n- Click on the blue base light to turn it on/off.\n- Click on the pink plasto chair to rotate it.\n- Click on the color tile to change its color.\n- Click on the pressure plate to show a message.
23lab04.text=
WIRED Trigger: Furni State Is Changed\n\nIt is triggered when the selected furni changes its state, no matter if it is done by a user or not.\n\nHere we present two examples:\n\n1) Every 2 seconds the color and number tiles toggle their states to the next one. The new trigger detects this state change and toggles the other color and number tiles to their previous states;\n\n2) The trigger detects every time the hidden pyramid toggles its state (when it appears and disappears), and then toggles the color of the next color tile. Then, when its color is changed to yellow, the arrow plate is rotated.
23lab05.text=
WIRED Add-on: Execution Limit\n\nIt limits the number of executions of a stack in a certain period of time.\n\nHere are two examples:\n\n1) Three identical stacks move one glowball each, but different they have execution limits: 2, 5 or 8 every 10 seconds.\n\n2) This wired also allows you to increase the default limit from 1 time to100. This can be seen in the example with the bots walking.
23lab06.text=
WIRED Effect: Set Furni Altitude & WIRED Condition: Furni Altitude Matches\n\nThe wired effect changes the selected furni altitude. The wired condition can check if the selected furni are in an lower, higher or has the exact altitude.\n\nClick on the green arrow to increase the furni altitude and on the red arrow to decrease it.
23lab07.text=
WIRED Add-on: Carry Users\n\nIt allows users to be carried by furnis.\n\nClick on the Arrow Tiles to move the Arrow Plate. To add or remove the new wired to the stacks, click on the Color Tile. Try carrying the bot using the Ringplate.
23lab08.text=
Wired Add-on: Cancel Move Animation\n\nIt cancels the move animation of the selected furni in the wireds of the respective stack.\n\nIn the examples, it cancels the movement of the glowball and the rotation of the arrowplate
23labintro.text=
Welcome to the Habbo Wired Lab!\n\nWalk around the lab and check out some example of the new wireds can be used.\n\nStep on the ringplates to test how the different wireds can be used or just type: *:1*, *:2*, *:3*, *:6* or *:7*
2023-05-25: 44 texts
23lab01.body=
Wired Add-on: Movement Physics\n\nIt allows furnis to keep their altitude, move through other furniture or move through users.\n\nClick on the arrow plates to move the glowball and on the color tiles to enable each one of the wired options. If the color tile is green, it means that the option is enabled. If it is red, then the option is not enabled.\n\n*Arrow and lock icon*: Keep furni altitude\n*Chair icon*: Move through furniture\n*User icon*: Move through users
23lab01.image=
web_promo_small/spromo_wiredlab.png
23lab01.title=
Welcome to the Habbo Wired Lab!
23lab02.body=
WIRED Effect: Send Signal & WIRED Trigger: Receive Signal\n\nThey can to send and receive signals using the new Wired Antennas furni.\n\nClick on the rabbit button to see everything happening with no delay or on the turtle button to see each step at a time.\n\n- A Habbo clicks on one of the buttons to trigger one of the stacks.\n- Stack 1 will send a signal to stack 2.\n- Stack 2 will change the color of the tile and send a signal to stack 3.\n- Stack 3 will rotate the arrow plate and send a signal to stack 4.\n- Stack 4 will send a message to the Habbo who clicked the button.
23lab02.image=
web_promo_small/spromo_wiredlab.png
23lab02.title=
Welcome to the Habbo Wired Lab!
23lab03.body=
WIRED Trigger: User Clicks Furni\n\nIt is triggered when a user clicks on selected furni.\n\n- Click on the blue base light to turn it on/off.\n- Click on the pink plasto chair to rotate it.\n- Click on the color tile to change its color.\n- Click on the pressure plate to show a message.
23lab03.image=
web_promo_small/spromo_wiredlab.png
23lab03.title=
Welcome to the Habbo Wired Lab!
23lab04.body=
WIRED Trigger: Furni State Is Changed\n\nIt is triggered when the selected furni changes its state, no matter if it is done by a user or not.\n\nHere we present two examples:\n\n1) Every 2 seconds the color and number tiles toggle their states to the next one. The new trigger detects this state change and toggles the other color and number tiles to their previous states;\n\n2) The trigger detects every time the hidden pyramid toggles its state (when it appears and disappears), and then toggles the color of the next color tile. Then, when its color is changed to yellow, the arrow plate is rotated.
23lab04.image=
web_promo_small/spromo_wiredlab.png
23lab04.title=
Welcome to the Habbo Wired Lab!
23lab05.body=
WIRED Add-on: Execution Limit\n\nIt limits the number of executions of a stack in a certain period of time.\n\nHere are two examples:\n\n1) Three identical stacks move one glowball each, but different they have execution limits: 2, 5 or 8 every 10 seconds.\n\n2) This wired also allows you to increase the default limit from 1 time to100. This can be seen in the example with the bots walking.
23lab05.image=
web_promo_small/spromo_wiredlab.png
23lab05.title=
Welcome to the Habbo Wired Lab!
23lab06.body=
WIRED Effect: Set Furni Altitude & WIRED Condition: Furni Altitude Matches\n\nThe wired effect changes the selected furni altitude. The wired condition can check if the selected furni are in an lower, higher or has the exact altitude.\n\nClick on the green arrow to increase the furni altitude and on the red arrow to decrease it.
23lab06.image=
web_promo_small/spromo_wiredlab.png
23lab06.title=
Welcome to the Habbo Wired Lab!
23lab07.body=
WIRED Add-on: Carry Users\n\nIt allows users to be carried by furnis.\n\nClick on the Arrow Tiles to move the Arrow Plate. To add or remove the new wired to the stacks, click on the Color Tile. Try carrying the bot using the Ringplate.
23lab07.image=
web_promo_small/spromo_wiredlab.png
23lab07.title=
Welcome to the Habbo Wired Lab!
23lab08.body=
Wired Add-on: Cancel Move Animation\n\nIt cancels the move animation of the selected furni in the wireds of the respective stack.\n\nIn the examples, it cancels the movement of the glowball and the rotation of the arrowplate
23lab08.image=
web_promo_small/spromo_wiredlab.png
23lab08.title=
Welcome to the Habbo Wired Lab!
23labintro.body=
Welcome to the Habbo Wired Lab!\n\nWalk around the lab and check out some example of the new wireds can be used.\n\nStep on the ringplates to test how the different wireds can be used or just type: *:1*, *:2*, *:3*, *:6* or *:7*
23labintro.image=
web_promo_small/spromo_wiredlab.png
23labintro.title=
Welcome to the Habbo Wired Lab!
badge_name_UNB28=
The Sports Society
badge_name_UNB29=
The Expressionists
badge_name_UNB30=
Club Clash: Top 5
badge_name_UNB31=
University Hallway Pass
badge_name_UNB32=
The Think Tank
badge_name_UNB33=
Boxed In!
badge_name_UNB34=
The Physics Lab
badge_name_UNB35=
Color Mystery Solver
23june02.image=
web_promo_small/spromo_colormystery.png
23june02.title=
The Club Clash!
23juneb1.body=
University Hallway\n\nCongrats on reaching the bonus game! You're free to roam around the hidden corners of the campus where there's said to be hidden prizes including diamonds for the fastest Habbos!\n\nIn order to find these prizes you'll need to interact with the furnis placed around the room. Some furnis may contain prizes while others may give you clues about actions you'll to perform to gain access to a challenge room.\n\nThe challenge room contains different objectives to be completed.The first 10 Habbos to complete them will win *20 diamonds*. The challenge room will deactivate after 10 Habbos have succesfully completed all the challenges.\n\n
23juneb1.image=
web_promo_small/spromo_geometrygame.png
23juneb1.title=
The Club Clash!
23june01.body=
Shape Quest: Geometry Challenge\n\nTime to sharpen your knowledge of lines and angles! Your objective in this game is to survive inside the square without being hit by the colored cables. The game consists of 4 different levels that last for different amounts of time:\n\n*Level D*: 45 seconds\n*Level C*: 35 seconds\n*Level B*: 20 ​​seconds\n*Level A*: 10 seconds\n\nHow to play:\n\n- Move inside the square while you avoid getting too near the cables.\n- Everyone who makes it to level B wll get a badge and will earn their team a point.\n- Whoever reaches level A will also score a point in the leaderboard for the chance to win a Top 5 badge.\n\n*Note*: The badge will be donated to you after you lose.
23june01.image=
web_promo_small/spromo_geometrygame.png
23june01.title=
The Club Clash!
23june02.body=
Color Mystery\n\nThe Fine Art class has put together a game that only those with true artistic instinct will be able to pass.\nStep on the black stairs to be teleported to the queue.\n\nHow to play:\n\n- Watch the color block that will appear behind the glass doors.\n- Try to guess the correct color by standing on top of one of the color blocks on the floor.\n- You'll need to move fast, you'll only have *12 seconds* to stand on the color block you think matches the one behind the glass doors.\n- Everyone who guesses correctly will move on to the next round. You'll need to guess the correct color *4 times* in order to win the game.\n\n*Note:* You have 8 seconds to walk out of the black door once it's open otherwise you'll be teleported out of the game.
2023-05-24: 6 texts
badge_name_TC568=
Blossomed on a journey with WishHabbo!
badge_name_ES92L=
Helping the world bloom!
badge_name_CCF36=
WIRED Add-On: Carry Users
badge_name_CCF37=
Elevator Bundle
badge_name_CCF38=
Flip Flops and Socks
badge_name_CCF39=
WIRED Add-On: Carry Users
2023-05-23: 21 texts
wiredfurni.params.eval_mode.0=
All
wiredfurni.params.eval_mode.1=
At least one
wiredfurni.params.eval_mode.2=
Not all
wiredfurni.params.eval_mode.3=
None
wiredfurni.params.eval_mode.cmp.0=
Less than:
wiredfurni.params.eval_mode.cmp.1=
Exactly:
wiredfurni.params.eval_mode.cmp.2=
More than:
wiredfurni.params.eval_mode=
Conditions that need to match:
landing.view.may23carry.body=
OMG a WIRED furni that carries users!? That's wild. Even better, if you buy it in the first 72 hours, you will get an EXCLUSIVE badge! (The badge will be donated after the sale ends.)
landing.view.may23carry.button=
See the item
landing.view.may23carry.header=
WIRED Add-On: Carry Users
landing.view.may23elev.body=
We're DONE with stairs. We're all about elevators now! (This bundle includes brand new WIRED furni to create elevators. It's one of our most unique bundles yet!)
landing.view.may23elev.button=
See the bundle
landing.view.may23elev.header=
NEW Elevator Bundle
landing.view.may23ltd.body=
Starting summer with Flip Flops and Socks! These are definitely a summer must-have.
landing.view.may23ltd.button=
See the clothing
landing.view.may23ltd.header=
Flip Flops and Socks LTD
badge_name_DJE01=
RARE Green DJ Turntable
badge_name_CCF37_name=
Elevator Bundle
badge_name_CCF38_name=
Flip Flops and Socks
badge_name_CCF39_name=
WIRED Add-On: Carry Users
2023-05-22: 1 texts
featured.offer.bundle373.title=
Baby Pet Bundles
2023-05-19: 4 texts
catalog.page.gaming=
Gaming
catalog.page.gaming_furni.text_0=
Use these simple Furni to bring extra spice to your Wired room. These are basic Furni, so you will still need Triggers, Effects and Conditions to make them work!
catalog.page.gaming_furni=
Gaming Furni
catalog.page.wired_addons.text_0=
Wired add-ons are here! Use these extras to upgrade your Wired builds: Random Effect, Unseen Effect, At least one condition is true, Cancel Move Animation, Move Users, Execution Limit and Movement Physics. Let's play!